Files
UnrealEngineUWP/Engine/Source/Runtime/Sockets/Private/MultichannelTCP.cpp
2014-03-14 14:13:41 -04:00

7 lines
164 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#include "SocketsPrivatePCH.h"
#include "MultichannelTCP.h"
DEFINE_LOG_CATEGORY(LogMultichannelTCP);