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UnrealEngineUWP
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP
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Engine
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Source
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Runtime
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RenderCore
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Gil Gribb
3a1a608136
UE4 - make sure bypass is latched right away for RHI thread and don't clear stencil on PS4 if we don't have a write address
...
[CL 2324392 by Gil Gribb in Main branch]
2014-10-09 14:05:15 -04:00
..
RenderCore.cpp
UE4 - add stats for shadow setup
2014-09-18 08:11:59 -04:00
RenderingThread.cpp
UE4 - make sure bypass is latched right away for RHI thread and don't clear stencil on PS4 if we don't have a write address
2014-10-09 14:05:15 -04:00
RenderResource.cpp
UE4 - Use perfect forwarding for task graph, plus some lambda work for shadow rendering
2014-10-06 10:05:28 -04:00
RenderUtils.cpp
Support for OpenGL ES 3.1 + Android Extension Pack
2014-09-18 17:49:40 -04:00