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12 lines
371 B
C++
12 lines
371 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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/**
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* Do not modify this file manually. It will be modified by the build machine with the correct key value.
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* The below values should always be "0x0" in P4, otherwise pak code will always assume paks are signed.
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*/
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#define DECRYPTION_KEY_EXPONENT "0x0"
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#define DECYRPTION_KEY_MODULUS "0x0"
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