Files
UnrealEngineUWP/Engine/Source/Runtime/Online
Ryan Gerleve 9726c37e93 Fix some issues in the null online subsystem:
- Null OSS sessions now attempt to report the actual port used by the net driver instead of always using the default port from the config or the command line. Fixes multiple instances when one instance has already bound the default port.
- FOnlineSessionNull::NeedsToAdvertise will now correctly return true if the local instance is hosting the session, even if the engine isn't yet in listen server or dedicated server mode.

[CL 2327271 by Ryan Gerleve in Main branch]
2014-10-13 11:47:09 -04:00
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