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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Runtime/NullDrv
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Graeme Thornton 8d8ebe62d9 Added _DEPRECATED to both GRHIFeatureLevel and GRHIShaderPlatform, to indicate that they shouldn't be used any more. Added documention to describe why this has been done
#codereview Nick.Penwarden

[CL 2322612 by Graeme Thornton in Main branch]
2014-10-08 09:48:43 -04:00
..
Private
Added _DEPRECATED to both GRHIFeatureLevel and GRHIShaderPlatform, to indicate that they shouldn't be used any more. Added documention to describe why this has been done
2014-10-08 09:48:43 -04:00
Public
UE4 - Split Xbox RHI off. Deffered contexts for XB1, parallel velocity rendering fixed and reenabled.RHIThread on by default on platforms that support it.
2014-10-02 11:20:07 -04:00
NullDrv.Build.cs
Engine source (Main branch up to CL 2026164)
2014-03-14 14:13:41 -04:00
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