Files
UnrealEngineUWP/Engine/Source/Runtime/GameMenuBuilder/Public/GameMenuBuilderStyle.h
bruce nesbit c03d1acdd4 Added GameMenuBuilder module.
[CL 2130251 by bruce nesbit in Main branch]
2014-07-03 06:52:57 -04:00

28 lines
536 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class FGameMenuBuilderStyle
{
public:
static void Initialize(const FString StyleName);
static void Shutdown();
/** reloads textures used by slate renderer */
static void ReloadTextures();
/** @return The Slate style set */
static const ISlateStyle& Get();
static FName GetStyleSetName();
private:
static TSharedRef< class FSlateStyleSet > Create(const FString StyleName);
static TSharedPtr< class FSlateStyleSet > SimpleStyleInstance;
};