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28 lines
536 B
C++
28 lines
536 B
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#pragma once
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class FGameMenuBuilderStyle
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{
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public:
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static void Initialize(const FString StyleName);
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static void Shutdown();
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/** reloads textures used by slate renderer */
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static void ReloadTextures();
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/** @return The Slate style set */
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static const ISlateStyle& Get();
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static FName GetStyleSetName();
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private:
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static TSharedRef< class FSlateStyleSet > Create(const FString StyleName);
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static TSharedPtr< class FSlateStyleSet > SimpleStyleInstance;
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};
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