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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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eba4f3ca9964ec00a092674fed56527f5be58894
UnrealEngineUWP/Engine/Source/Programs/UnrealSync/Private
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Jaroslaw Palczynski 2165730109 UnrealSync fix: Some variables weren't cleared at start-up.
[CL 2229794 by Jaroslaw Palczynski in Main branch]
2014-07-24 08:44:41 -04:00
..
Windows
Couple of improvements for UnrealSync3:
2014-05-29 16:59:04 -04:00
GUI.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
GUI.h
UnrealSync3 improvements:
2014-06-04 11:01:22 -04:00
P4DataCache.cpp
UnrealSync3 improvements:
2014-06-04 11:01:22 -04:00
P4DataCache.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
P4Env.cpp
UnrealSync fix: Some variables weren't cleared at start-up.
2014-07-24 08:44:41 -04:00
P4Env.h
UnrealSync: Improved the way P4 environment is detected. The program now tries all possible detection configurations before fail instead of sticking to first found possibility for every parameter.
2014-07-18 14:17:23 -04:00
ProcessHelper.cpp
UnrealSync3 improvements:
2014-06-04 11:01:22 -04:00
ProcessHelper.h
UnrealSync3 improvements:
2014-06-04 11:01:22 -04:00
UnrealSync.cpp
Few more compile error fixes for Xcode indexing
2014-06-18 12:11:37 -04:00
UnrealSync.h
UnrealSync3 improvements:
2014-06-04 11:01:22 -04:00
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