Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Public/IPropertyTreeRow.h
2014-03-14 14:13:41 -04:00

11 lines
223 B
C++

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
class IPropertyTreeRow
{
public:
virtual TSharedPtr< FPropertyPath > GetPropertyPath() const = 0;
virtual bool IsCursorHovering() const = 0;
};