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75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
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#include "LayersPrivatePCH.h"
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#include "SceneOutlinerTreeItems.h"
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#define LOCTEXT_NAMESPACE "SceneOutlinerLayerContentsColumn"
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FSceneOutlinerLayerContentsColumn::FSceneOutlinerLayerContentsColumn( const TSharedRef< FLayerViewModel >& InViewModel )
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: ViewModel( InViewModel )
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{
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}
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FName FSceneOutlinerLayerContentsColumn::GetColumnID()
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{
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return FName( "LayerContents" );
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}
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SHeaderRow::FColumn::FArguments FSceneOutlinerLayerContentsColumn::ConstructHeaderRowColumn()
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{
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return SHeaderRow::Column( GetColumnID() )
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.FillWidth( 48.0f )
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[
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SNew( SSpacer )
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];
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}
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const TSharedRef< SWidget > FSceneOutlinerLayerContentsColumn::ConstructRowWidget( const TSharedRef<SceneOutliner::TOutlinerTreeItem> TreeItem )
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{
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if (TreeItem->Type == SceneOutliner::TOutlinerTreeItem::Actor)
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{
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auto ActorTreeItem = StaticCastSharedRef<SceneOutliner::TOutlinerActorTreeItem>(TreeItem);
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return SNew( SButton )
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.HAlign( HAlign_Center )
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.VAlign( VAlign_Center )
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.ButtonStyle( FEditorStyle::Get(), "LayerBrowserButton" )
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.ContentPadding( 0 )
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.OnClicked( this, &FSceneOutlinerLayerContentsColumn::OnRemoveFromLayerClicked, ConstCastSharedRef<SceneOutliner::TOutlinerActorTreeItem>(ActorTreeItem)->Actor )
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.ToolTipText( LOCTEXT("RemoveFromLayerButtonText", "Remove from Layer").ToString() )
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[
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SNew( SImage )
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.Image( FEditorStyle::GetBrush( TEXT( "LayerBrowser.Actor.RemoveFromLayer" ) ) )
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]
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;
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}
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else
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{
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return SNullWidget::NullWidget;
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}
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}
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void FSceneOutlinerLayerContentsColumn::PopulateActorSearchStrings( const AActor* const InActor, OUT TArray< FString >& OutSearchStrings ) const
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{
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}
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bool FSceneOutlinerLayerContentsColumn::ProvidesSearchStrings()
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{
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return false;
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}
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FReply FSceneOutlinerLayerContentsColumn::OnRemoveFromLayerClicked( const TWeakObjectPtr< AActor > Actor )
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{
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ViewModel->RemoveActor( Actor );
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return FReply::Handled();
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}
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#undef LOCTEXT_NAMESPACE |