Files
UnrealEngineUWP/Engine/Source/Developer/ProjectLauncher/Public/ProjectLauncher.h
Chris Gagnon 9ccd8c9ec4 Target Platform API added to provide more information about variants and variant support.
Device Services Refactoring to create the concept of a physical device.
Game launcher and device viewer UI changes to show these new concepts.
#codereview Max.Preussner, Matt.Kuhlenschmidt

[CL 2290918 by Chris Gagnon in Main branch]
2014-09-09 12:20:43 -04:00

20 lines
428 B
C

// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved.
#pragma once
/* Dependencies
*****************************************************************************/
#include "Core.h"
#include "ModuleInterface.h"
#include "LauncherServices.h"
#include "Slate.h"
#include "EditorStyle.h"
/* Interfaces
*****************************************************************************/
#include "IProjectLauncherModule.h"