Files
UnrealEngineUWP/Engine/Source/Runtime/MeshConversion/Private/MeshDescriptionToDynamicMesh.cpp
jimmy andrews 32d22502b1 make to/from static mesh conversion not crash if it winds up with a null meshdescription (but still ensure, because something has gone quite wrong in this case)
#rb lonnie.li
#rnx

#ROBOMERGE-AUTHOR: jimmy.andrews
#ROBOMERGE-SOURCE: CL 18271057 in //UE5/Release-5.0/... via CL 18271086
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469)

[CL 18271096 by jimmy andrews in ue5-release-engine-test branch]
2021-11-23 11:37:51 -05:00

30 KiB