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#rb Sebastien.Lussier #changelist validated [CL 16051226 by luc eygasier in ue5-main branch]
26 lines
762 B
C++
26 lines
762 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DeveloperSettings.h"
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#include "SourceControlSettings.generated.h"
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/** Settings for the Source Control Integration */
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UCLASS(config = Editor, defaultconfig, meta = (DisplayName = "Source Control"))
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class USourceControlSettings : public UDeveloperSettings
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{
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GENERATED_BODY()
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public:
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/** Helper to access easily Enable Validation Tag setting */
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static bool IsValidationTagEnabled();
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public:
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/** If enabled, adds a tag in changelist descriptions when they are validated */
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UPROPERTY(config, EditAnywhere, Category = SourceControl, meta = (ToolTip = "Adds validation tag to changelist description on submit."))
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bool bEnableValidationTag = true;
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};
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