// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Engine/DeveloperSettings.h" #include "SourceControlSettings.generated.h" /** Settings for the Source Control Integration */ UCLASS(config = Editor, defaultconfig, meta = (DisplayName = "Source Control")) class USourceControlSettings : public UDeveloperSettings { GENERATED_BODY() public: /** Helper to access easily Enable Validation Tag setting */ static bool IsValidationTagEnabled(); public: /** If enabled, adds a tag in changelist descriptions when they are validated */ UPROPERTY(config, EditAnywhere, Category = SourceControl, meta = (ToolTip = "Adds validation tag to changelist description on submit.")) bool bEnableValidationTag = true; };