Files
UnrealEngineUWP/Engine/Plugins/Experimental/WebSocketNetworking/Config/BaseWebSocketNetDriver.ini
Ben Marsh e01eec7b1c WebSocketNetDriver - move back to Experimental Folder
#jira UE-81794  Removing HTML5 folder fails to Generate Project Files
#rn
#rb none
#fyi josh.adams

[CL 9581231 by Ben Marsh in 4.24 branch]
2019-10-15 06:57:50 -04:00

26 lines
956 B
INI

[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName="GameNetDriver", DriverClassName="/Script/WebSocketNetworking.WebSocketNetDriver", DriverClassNameFallback="/Script/WebSocketNetworking.WebSocketNetDriver")
;[/Script/Engine.Engine]
;+NetDriverDefinitions=(DefName="GameNetDriver", DriverClassName="/Script/WebSocketNetworking.WebSocketNetDriver", DriverClassNameFallback="/Script/WebSocketsNetworking.IpNetDriver")
[/Script/WebSocketNetworking.WebSocketNetDriver]
AllowPeerConnections=False
AllowPeerVoice=False
ConnectionTimeout=60.0
InitialConnectTimeout=120.0
RecentlyDisconnectedTrackingTime=180
AckTimeout=10.0
KeepAliveTime=20.2
MaxClientRate=15000
MaxInternetClientRate=10000
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=35
WebSocketPort=8889
NetConnectionClassName="/Script/WebSocketNetworking.WebSocketConnection"
MaxPortCountToTry=512