[/Script/Engine.GameEngine] !NetDriverDefinitions=ClearArray +NetDriverDefinitions=(DefName="GameNetDriver", DriverClassName="/Script/WebSocketNetworking.WebSocketNetDriver", DriverClassNameFallback="/Script/WebSocketNetworking.WebSocketNetDriver") ;[/Script/Engine.Engine] ;+NetDriverDefinitions=(DefName="GameNetDriver", DriverClassName="/Script/WebSocketNetworking.WebSocketNetDriver", DriverClassNameFallback="/Script/WebSocketsNetworking.IpNetDriver") [/Script/WebSocketNetworking.WebSocketNetDriver] AllowPeerConnections=False AllowPeerVoice=False ConnectionTimeout=60.0 InitialConnectTimeout=120.0 RecentlyDisconnectedTrackingTime=180 AckTimeout=10.0 KeepAliveTime=20.2 MaxClientRate=15000 MaxInternetClientRate=10000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=35 WebSocketPort=8889 NetConnectionClassName="/Script/WebSocketNetworking.WebSocketConnection" MaxPortCountToTry=512