Files
UnrealEngineUWP/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp
Per Larsson 5792400769 PAK - use FileExists instead of OpenRead when mounting PAK files
#rb PJ.Kack
#jira UE-130681
#8465
#rnx
#preflight 6310b423ea685939704c04e9

[CL 21740752 by Per Larsson in ue5-main branch]
2022-09-01 10:38:45 -04:00

267 KiB