Files
UnrealEngineUWP/Engine/Source/Runtime
richard malo 61bc4f2cb6 Fixed bugs in FNetGUIDCache (PIE/-game only)
- FNetGUIDCache::CanClientLoadObject didn't properly handle external packages
- FNetGUIDCache::GetObjectFromNetGUID wasn't considering packages with bIsDynamicPIEPackagePending == true
- FNetGUIDCache::ShouldIgnoreWhenMissing fixed inverse logic when testing IsDynamicPIEPackagePending()
#rb jeanfrancois.dube, patrick.enfedaque
#preflight 63120c7de11efde08f9a5a23

[CL 21767565 by richard malo in ue5-main branch]
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