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e1f73689e2a2ea1f36cba84dd2edd2be955d86ae
UnrealEngineUWP/Engine/Source/Runtime/Renderer
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mickael gilabert 2ea4c2037e On mobile renderer, PrepareDistanceFieldScene does not get called when r.DFShadowQuality is 0. This to prevent DF memory allocation that happens even if DF shadows is not displayed on screen
[REVIEW]
#rnx

[CL 21767538 by mickael gilabert in ue5-main branch]
2022-09-02 17:05:05 -04:00
..
Private
On mobile renderer, PrepareDistanceFieldScene does not get called when r.DFShadowQuality is 0. This to prevent DF memory allocation that happens even if DF shadows is not displayed on screen
2022-09-02 17:05:05 -04:00
Public
#jira UE-157497
2022-08-30 20:49:30 -04:00
Renderer.Build.cs
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