Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer
Josh Adams 68001bce9c - Part 2 of Metal MRT support (adding ESimpleRenderTargetMode to make SetRenderTarget() helper usable with SetRenderTargetsAndClear)
- Made a new EmptyVertexDeclaration, for vertex shaders that don't need any inputs (eg, they generate verts based on vertex index)
- Split BeginRenderingSceneColor into 2 functions, adding BeginRenderingGBuffer
#codereview nick.penwarden,martin.mittring,rolando.caloca

[CL 2339044 by Josh Adams in Main branch]
2014-10-23 16:31:43 -04:00
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