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UnrealEngineUWP
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df7c178fe2bed8561383491b3a88bc045bde2b13
UnrealEngineUWP
/
Engine
/
Source
/
Editor
/
TextureEditor
/
Private
History
Dan Hertzka
2ab1556645
Adjusted access to the LocalWorkspaceMenuRoot within FTabManager - GetLocalWorkspaceRoot() now returns a const and provides methods to expose adding a category and clearing categories
...
#codereview nick.atamas [CL 2338925 by Dan Hertzka in Main branch]
2014-10-23 15:11:28 -04:00
..
Menus
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
Models
Mobile Preview - Removal of almost all GRHIFeatureLevel usages.
2014-10-01 09:08:51 -04:00
Widgets
Removed a bunch of stuff from Slate standard include, created SlateBasics.h
2014-10-14 22:50:06 -04:00
TextureEditorClasses.cpp
Rename FPostConstructInitializeProperties to something simpler
2014-10-14 10:29:11 -04:00
TextureEditorModule.cpp
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
TextureEditorPrivatePCH.h
Docs: Removed file comments and added missing code documentation
2014-06-12 23:22:18 -04:00
TextureEditorToolkit.cpp
Adjusted access to the LocalWorkspaceMenuRoot within FTabManager - GetLocalWorkspaceRoot() now returns a const and provides methods to expose adding a category and clearing categories
2014-10-23 15:11:28 -04:00
TextureEditorToolkit.h
TextureEditor: code and documentation cleanup pass
2014-07-31 11:54:35 -04:00