Files
UnrealEngineUWP/Engine/Source/Developer/MeshMergeUtilities/Private/ProxyGenerationProcessor.cpp
Sebastien Lussier 4ab1a29beb Added Nanite Proxy Percent option to MeshMergeSettings / MeshProxySettings
#rb patrick.enfedaque

[CL 16202021 by Sebastien Lussier in ue5-main branch]
2021-05-04 21:13:05 -04:00

13 KiB