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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dbf7df1ef561d7300a4c1ab649f2abdf960bfa06
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject
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joe pribele 71694cd010 lazyload support for zenloader
https://p4-swarm.epicgames.net/reviews/24507657
#preflight 640908e0aa00423335d51461

[CL 24568340 by joe pribele in ue5-main branch]
2023-03-08 17:29:42 -05:00
..
Internal
lazyload support for zenloader
2023-03-08 17:29:42 -05:00
Private
lazyload support for zenloader
2023-03-08 17:29:42 -05:00
Public
change to FObjectPropertyBase ParseObjectPropertyValue and FindImportedObject to take in a TObjectPtr<UObject> instead of UObject
2023-03-08 16:56:59 -05:00
Tests
change to FObjectPropertyBase ParseObjectPropertyValue and FindImportedObject to take in a TObjectPtr<UObject> instead of UObject
2023-03-08 16:56:59 -05:00
CoreUObject.Build.cs
Cleaned up build.cs files by removing any include paths that were already being added by UBT. This was done to help identify how include paths are being added and to help with future refactoring.
2022-09-08 21:44:02 -04:00
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