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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dbf7df1ef561d7300a4c1ab649f2abdf960bfa06
UnrealEngineUWP/Engine/Source
History
nick edwards dbf7df1ef5 Add missing include to TokenTest.h
#rb trivial
#jira none
#preflight skip

[CL 24573397 by nick edwards in ue5-main branch]
2023-03-09 05:51:20 -05:00
..
Developer
StructuredBuffer stride validation: some platforms use the SRV's stride instead of the declared HLSL type to index in structured buffers. This should allow us to catch issues like UE-177214 or UE-178039 by running with -rhivalidation
2023-03-09 03:03:11 -05:00
Editor
Change local light unit to be displayed next to the intensity.
2023-03-09 05:45:36 -05:00
Programs
Added support to give actions in UBT "weight". "Weight" is an average measurement of how many cores and memory an action uses. Using one core with a normal amount of memory for an action would be a value of 1.
2023-03-08 17:08:22 -05:00
Runtime
Add missing include to TokenTest.h
2023-03-09 05:51:20 -05:00
ThirdParty
ATOMIC_VAR_INIT is deprecated in Xcode14.3 and causes a compile failure for Debug builds.
2023-03-08 22:17:28 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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