Files
UnrealEngineUWP/Engine/Source/Developer/Apple/MetalShaderFormat
calvin zheng a83747d71a Reducing metal version check in shader cache key to major version only, this will reduce shader compiling time on user machines with a different Xcode version.
Repurpose XcodeVersionInShaderVersion into UseFullMetalVersionInShaderVersion, setting this to true will force shaders to rebuild for each new Xcode version (reverting to previous behaviour)

#jira UE-179011
#rb Zack.Neyland, Arciel.Rekman, Carl.Lloyd
#lockdown Rolando.Caloca
#preflight 6402755daa00423335e22d0f

[CL 24525802 by calvin zheng in ue5-main branch]
2023-03-06 13:21:17 -05:00
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