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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dbeebbcab95495a280ebe593e8b1caef4853a33f
UnrealEngineUWP/Engine/Source/Runtime/PhysicsCore/Private
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jaco vandyk 77eeff782a Move the QueryOnly Physics objects into its own acceleration structure
Make sure that it does not get included in the physics thread.

#rb Vincent.Robert
#preflight 63f719d19b26c4957efd4f39

[CL 24377687 by jaco vandyk in ue5-main branch]
2023-02-23 05:05:35 -05:00
..
BodyInstanceCore.cpp
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BodySetupCore.cpp
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ChaosConstraintSettings.cpp
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ChaosEngineInterface.cpp
Move the QueryOnly Physics objects into its own acceleration structure
2023-02-23 05:05:35 -05:00
ChaosInterfaceWrapperCore.cpp
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ChaosPhysicalMaterial.cpp
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ChaosScene.cpp
Chaos - Remove mistaken cloth includes from non cloth Chaos files.
2023-02-20 06:26:34 -05:00
ChaosSQTypes.cpp
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PhysicalMaterial.cpp
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PhysicsCore.cpp
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PhysicsCoreModule.cpp
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PhysicsInitialization.cpp
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PhysicsInterfaceUtilsCore.cpp
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PhysicsObjectPhysicsCoreInterface.cpp
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PhysicsSettingsCore.cpp
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PhysTestSerializer.cpp
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PhysXLibs.cpp
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PhysXPublicCore.cpp
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PhysXSupportCore.cpp
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SceneQueryChaosImp.h
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SceneQueryPhysXImp.h
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SQAccelerator.cpp
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SQCapture.cpp
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