Files
UnrealEngineUWP/Engine/Source/Runtime
michael bao 5fbaeea8b8 add accessor functions to the FReadPhysicsObjectInterface to convert the physics object handle to the raw particle approriate for the context
#rb chris.caulfield
#preflight 63f8f167c35a141980cbe767

[CL 24406721 by michael bao in ue5-main branch]
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