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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dbeebbcab95495a280ebe593e8b1caef4853a33f
UnrealEngineUWP/Engine/Source
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michael bao 5fbaeea8b8 add accessor functions to the FReadPhysicsObjectInterface to convert the physics object handle to the raw particle approriate for the context
#rb chris.caulfield
#preflight 63f8f167c35a141980cbe767

[CL 24406721 by michael bao in ue5-main branch]
2023-02-24 14:58:52 -05:00
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Developer
Control Rig: Fix unresolving execute pins
2023-02-24 11:00:53 -05:00
Editor
Ground work for Local/Embedded DataLayerAssets:
2023-02-24 14:12:52 -05:00
Programs
EpicGames.Core: Fix NET 3.1 compilation of ByteString struct.
2023-02-24 14:12:54 -05:00
Runtime
add accessor functions to the FReadPhysicsObjectInterface to convert the physics object handle to the raw particle approriate for the context
2023-02-24 14:58:52 -05:00
ThirdParty
Upgrade openssl to 1.1.1t version.
2023-02-23 18:58:27 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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