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da8d9fe4a40575faad866cdc6ec7344be7e028ff
UnrealEngineUWP/Engine/Source/Editor/KismetCompiler
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Eric Newman f3569dae41 Fortnite dev to main merge up to cl # 2564489
Merging using UE4-Fortnite-To-UE4

[CL 2573959 by Eric Newman in Main branch]
2015-06-02 11:44:27 -04:00
..
Private
Fortnite dev to main merge up to cl # 2564489
2015-06-02 11:44:27 -04:00
Public
UMG/BP - UE-16315 - You can now help the blueprint utility functions create the correct blueprint for you. Previously all classes created a standard blueprint, now it asks the compiler module if any registered IBlueprintCompiler's have special blueprint classes for a particular UObject class when creating new blueprint assets. This fixes the problem of the new asset buttons creating UBlueprints for UUserWidget subclasses, instead of UWidgetBlueprints.
2015-06-01 10:06:20 -04:00
KismetCompiler.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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