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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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da8d9fe4a40575faad866cdc6ec7344be7e028ff
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph
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Michael Schoell 5b84cdaa91 Preventing in UK2Node::AutowireNode hidden pins from being auto-connected to passed in Wildcard pins. This prevents issues with wildcards connecting to the "self" pin of functions when dragging off them.
#jira UE-16410 - Dragging off wildcard pin results in bad node connections

[CL 2575968 by Michael Schoell in Main branch]
2015-06-03 15:05:17 -04:00
..
Classes
Fixed several shadow variable warnings
2015-06-03 14:47:53 -04:00
Private
Preventing in UK2Node::AutowireNode hidden pins from being auto-connected to passed in Wildcard pins. This prevents issues with wildcards connecting to the "self" pin of functions when dragging off them.
2015-06-03 15:05:17 -04:00
Public
[UE-9412] Fixing up Blueprint Palette tooltips so the more match the nodes they spawn (specifically focused on AddComponent nodes).
2015-04-20 14:26:25 -04:00
BlueprintGraph.Build.cs
Can right click on any node to search for references of it. Does initial search only in current Blueprint.
2015-06-01 14:36:32 -04:00
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