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UnrealEngineUWP
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d8257dfbb6447101b424ae5a60c4ee2540887d05
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
History
charles bloom
d8257dfbb6
OodleDataCompression : make CompressParallel output not be machine dependent
...
#preflight none #rb none #rnx [CL 25727111 by charles bloom in ue5-main branch]
2023-06-01 11:01:36 -04:00
..
Internal
Moved file cache into ioscod and eliminated base class .h/.cpp
2023-05-24 06:13:15 -04:00
Private
OodleDataCompression : make CompressParallel output not be machine dependent
2023-06-01 11:01:36 -04:00
Public
enabled delegates race detection to repro
https://horde.devtools.epicgames.com/log/64761bdf03438130a4ebfc35?issue=311732
on horde as I can't repro it locally. will disable it again as soon as it fails
2023-06-01 07:53:21 -04:00
Tests
Add torque units and extend force units
2023-06-01 07:44:12 -04:00
Core.Build.cs
Support enabling AutoRTFM instrumentation on a Module level in UBT
2023-05-18 15:44:35 -04:00