Files
UnrealEngineUWP/Engine/Source/Programs/UnrealPak/UnrealPak.Build.cs
bryan sefcik 91c57d395e Removed redundant module includes.
#preflight 645d4bf3aa3c584c0b5b3a67

[CL 25435653 by bryan sefcik in ue5-main branch]
2023-05-11 16:48:21 -04:00

31 lines
584 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class UnrealPak : ModuleRules
{
public UnrealPak(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.Add("Launch");
PrivateDependencyModuleNames.AddRange(new string[] {
"Core",
"CoreUObject",
"AssetRegistry",
"PakFile",
"Json",
"Projects",
"PakFileUtilities",
"RSA",
"ApplicationCore"
});
if (Target.bBuildWithEditorOnlyData)
{
DynamicallyLoadedModuleNames.AddRange(new string[] {
"PerforceSourceControl"
});
}
}
}