Files
UnrealEngineUWP/Engine/Source/Editor/WorldBrowser/Private/SWorldHierarchy.h
aurel cordonnier 34f55d3a4a Merge from Release-Engine-Test @ 17946149 to UE5/Main
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17949667 by aurel cordonnier in ue5-main branch]
2021-10-27 15:14:40 -04:00

44 lines
907 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Layout/Visibility.h"
#include "Input/Reply.h"
#include "Widgets/SWidget.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SCompoundWidget.h"
class FLevelCollectionModel;
struct FSlateBrush;
class SWorldHierarchy
: public SCompoundWidget
{
SLATE_BEGIN_ARGS(SWorldHierarchy)
:_InWorld(nullptr)
{}
SLATE_ARGUMENT(UWorld*, InWorld)
SLATE_END_ARGS()
void Construct(const FArguments& InArgs);
SWorldHierarchy();
~SWorldHierarchy();
private:
void OnBrowseWorld(UWorld* InWorld);
/** */
FReply OnSummonDetails();
/** */
EVisibility GetCompositionButtonVisibility() const;
FReply OnSummonComposition();
const FSlateBrush* GetSummonCompositionBrush() const;
/** */
TSharedRef<SWidget> GetFileButtonContent();
private:
TSharedPtr<FLevelCollectionModel> WorldModel;
};