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UnrealEngineUWP
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d8024ee02bef896589fee9c192266a25e6133988
UnrealEngineUWP
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Engine
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Programs
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UnrealGameSync
History
ben marsh
d4fe5bf857
UGS: Fix legacy update prompt falling back to new update prompt if user cancels.
...
#rnx [CL 32439480 by ben marsh in ue5-main branch]
2024-03-22 13:27:04 -04:00
..
Installer
…
MetadataServer
UGS: Move MetadataServer into its own solution, since it uses a different (unsupported) NET Framework and is not actively being developed.
2023-12-07 08:53:33 -05:00
PostBadgeStatus
UGS: Upgrade NET versions for PostBadgeStatus and UnrealGameSyncAutomation. PostBadgeStatus is still on NET Framework due to some minor missing dependencies in NET Core.
2024-02-28 10:03:14 -05:00
UnrealGameSync
UGS: Fix legacy update prompt falling back to new update prompt if user cancels.
2024-03-22 13:27:04 -04:00
UnrealGameSyncAutomation
UGS: Fix warnings building in Analyze configuration.
2024-03-15 09:30:43 -04:00
UnrealGameSyncCmd
UGS: Run code cleanup on solution.
2024-03-15 09:42:43 -04:00
UnrealGameSyncShared
UGS: Increase the default number of threads to 4, now that we disable parallel syncing on individual UGS sync threads.
2024-03-15 09:52:19 -04:00
.editorconfig
UGS: Add an "Analyze" configuration to the UGS solution that builds all projects with static analysis enabled. Disable analyzers during regular builds to improve build times.
2023-12-07 07:33:10 -05:00
BuildUGS.xml
UGS: Use auto-update build for internal UGS builds.
2024-02-29 17:27:38 -05:00
UnrealGameSync.sln
UGS: Fix autoupdate not working from UGS builds distributed with Horde.
2024-02-29 17:01:26 -05:00