Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/ProjectFiles/Xcode
josh adams 1490a189af - Split Mac target/deployment versions to have editor and non-editor versions
- Moved them into SDK.json
- Fixed up some deprecation warnings when tarrgeting macOS 13
- IOS is still using old .ini project setting method
#rb adam.kinge, carl.lloyd, zack.neyland

[CL 31651333 by josh adams in ue5-main branch]
2024-02-20 13:42:11 -05:00
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