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UnrealEngineUWP/Engine/Source/Developer/DerivedDataCache/Private/FileSystemCacheStore.cpp
zousar shaker d1afea0f1f Allow ReadOnly mode for a DDC FileSystemCacheStore to have maintenance performed if Clean=true or DeleteUnused=true. When ReadOnly, they are now both false by default, but usable if explicitly set to true. When not ReadOnly, DeleteUnused remains true by default.
#rb devin.doucette

[CL 23592522 by zousar shaker in ue5-main branch]
2023-01-05 16:11:30 -05:00

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