Files
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimCustomInstance.cpp
max chen bc8433e46c Sequencer: Correctly clear the active anim instance on a skeletal animation component when stopping a sequence.
This will stop any active anim-notifies when reverting to pre-animated state.

#jira UE-82283
#rb mike.zyracki
[FYI] ludovic.chabant

#ROBOMERGE-SOURCE: CL 9765069 in //UE4/Release-4.24/...
#ROBOMERGE-BOT: RELEASE (Release-4.24 -> Main) (v545-9751379)

[CL 9765071 by max chen in Main branch]
2019-10-23 17:51:03 -04:00

2.3 KiB