Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/RangeStructCustomization.cpp
sebastian nordgren ca862fa687 Ranges now use IPropertyHandle::GetMetaData() instead of FProperty::GetMetaData(), allowing them to function correctly when placed in collections.
#review-22858334 @lauren.barnes
#preflight 63738dfbb663683828b5c877

[CL 23134547 by sebastian nordgren in ue5-main branch]
2022-11-15 08:18:05 -05:00

14 KiB