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cea308feec364516ef4a88facac45ab91ef00a98
UnrealEngineUWP/Engine/Source
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ben marsh 01e4dabf0b Horde: Update feature status doc for 5.5
[FYI] Julian.Gamble
#rnx

[CL 37189889 by ben marsh in 5.5 branch]
2024-10-16 13:54:02 -04:00
..
Developer
- Use non uniform resource index for sampling bindless resources in raytracing shaders
2024-10-16 05:42:42 -04:00
Editor
[PCG] Fix procedural instance flushing on material changes.
2024-10-16 11:37:10 -04:00
Programs
Horde: Update feature status doc for 5.5
2024-10-16 13:54:02 -04:00
Runtime
[MegaLights] Lock software ray tracing behind cvar (r.MegaLights.SoftwareRayTracing.Allow) and display warning if MegaLights is enabled but tracing data is not available.
2024-10-16 11:54:59 -04:00
ThirdParty
Reset swappy when the requested frame rate changes
2024-10-14 10:25:31 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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