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UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/CustomPrimitiveDataCustomization.cpp
jonathan bard b4ffab04e9 Drastically reduced severe hang (minutes-> seconds) when clicking on a landscape streaming proxy with "Show hidden properties while playing" enabled after a material compiles by using the proper RequestForceRefresh function, instead of a using a generic deferred action request in FCustomPrimitiveDataCustomization, because there can be a whole lot of those when displaying all properties of a landscape proxy (because of the several primitive components, the inter-component pointers, etc. : with only 4 landscape components per proxy, when all hidden properties are showed, that accounts for 300+ such customizations). The advantage is that all those customizations, instead of each forcing a refresh of the same DetailsView on the next tick (ATM, such a refresh, with all hidden properties displayed is 7s!) will only do it once.
#rb Jamie.Dale, logan.buchy
#jira UE-212205

[CL 33109093 by jonathan bard in ue5-main branch]
2024-04-19 13:37:29 -04:00

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