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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cd76902991c4d64ca930bf424c9e6a3f27977fa6
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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Jerome Delattre 7a66dda9e2 Adjust Log verbosity settings for UObject Class tests so test automation framework caught errors.
#rnx
#rb trivial

[CL 26196774 by Jerome Delattre in 5.3 branch]
2023-06-22 18:21:47 -04:00
..
AssetRegistry
AssetRegistry and ExternalActors: Ignore ExternalActors that have a packagename that does not match their objectpath. These actors were created by an editor bug during saveas, and they can hide the true actors that have that objectpath.
2023-05-31 11:57:32 -04:00
Blueprint
Converting ARO-facing raw pointers to TObjectPtr ahead of raw pointer ARO API deprecation.
2023-05-16 10:52:49 -04:00
Internationalization
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Misc
Undo //Fortnite/Main/... changelist 25858318
2023-06-07 19:42:46 -04:00
Serialization
Fix assert in zenloader steps now that we have multiple paths where states can come from
2023-06-20 14:32:41 -04:00
Templates
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Tests/Serialization
Add some basic threading tests to FEditorBulkData
2023-05-16 04:47:32 -04:00
UObject
Adjust Log verbosity settings for UObject Class tests so test automation framework caught errors.
2023-06-22 18:21:47 -04:00
CoreUObjectPrivatePCH.h
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