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UnrealEngineUWP
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cd76902991c4d64ca930bf424c9e6a3f27977fa6
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
History
matt peters
5baf660781
Cooker OnlyEditorOnly: ExternalActors: Mark ExternalActors as not explorable explorable until they are loaded by the map package. The map package may skip the loading of some of them. Thsi will prevent us exploring and marking for cook all of the dependencies of a GameFeature used by a disabled Actor using that GameFeature. Modify the graph traversal so that we can mark the Actor as explorable later at the point where it loads.
...
#rb Zousar.Shaker #rnx [CL 26201140 by matt peters in 5.3 branch]
2023-06-22 20:26:45 -04:00
..
Internal
[CoreUObject]
2023-06-10 01:58:50 -04:00
Private
Adjust Log verbosity settings for UObject Class tests so test automation framework caught errors.
2023-06-22 18:21:47 -04:00
Public
Cooker OnlyEditorOnly: ExternalActors: Mark ExternalActors as not explorable explorable until they are loaded by the map package. The map package may skip the loading of some of them. Thsi will prevent us exploring and marking for cook all of the dependencies of a GameFeature used by a disabled Actor using that GameFeature. Modify the graph traversal so that we can mark the Actor as explorable later at the point where it loads.
2023-06-22 20:26:45 -04:00
Tests
Undo //Fortnite/Main/... changelist 25858318
2023-06-07 19:42:46 -04:00
CoreUObject.Build.cs
Support enabling AutoRTFM instrumentation on a Module level in UBT
2023-05-18 15:44:35 -04:00