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cd76902991c4d64ca930bf424c9e6a3f27977fa6
UnrealEngineUWP/Engine/Source/Runtime/AnimGraphRuntime/Private/SequencePlayerLibrary.cpp
daniel holden bfe3e5f053 RewindDebugger: Added ability to click on AnimNodes in the rewind debugger and get shown them in the Animation Blueprint. Made inertialization record the node and AnimInstance that made the inertialization request and made these clickable in rewind debugger. Made it so that the inertialization track will not show unless you have inertialization nodes used in your graph. Some small refactoring of the rewind debugger display of AnimNodeValues to reduce the code duplication a bit.
#rb keith.yerek

[CL 26100415 by daniel holden in 5.3 branch]
2023-06-19 15:16:48 -04:00

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