Files
UnrealEngineUWP/Engine/Source/Editor/UnrealEd/Private/CreditsScreen.cpp
Dan Hertzka 1ce19a5ffa Full rename of the Slate "active tick" system to "active timer"
[CL 2394301 by Dan Hertzka in Main branch]
2014-12-19 17:44:49 -05:00

143 lines
3.5 KiB
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "UnrealEd.h"
#include "CreditsScreen.h"
#include "IDocumentation.h"
#include "EngineBuildSettings.h"
#define LOCTEXT_NAMESPACE "CreditsScreen"
void SCreditsScreen::Construct(const FArguments& InArgs)
{
PreviousScrollPosition = 0.0f;
ScrollPixelsPerSecond = 50.0f;
bIsPlaying = true;
ActiveTimerHandle = RegisterActiveTimer( 0.f, FWidgetActiveTimerDelegate::CreateSP( this, &SCreditsScreen::RollCredits ) );
const FString Version = GEngineVersion.ToString(FEngineBuildSettings::IsPerforceBuild() ? EVersionComponent::Branch : EVersionComponent::Patch);
FString CreditsText;
FFileHelper::LoadFileToString(CreditsText, *( FPaths::EngineContentDir() + TEXT("Editor/Credits.rt") ));
CreditsText.ReplaceInline(TEXT("%VERSION%"), *Version);
ChildSlot
[
SNew(SOverlay)
+ SOverlay::Slot()
[
SAssignNew(ScrollBox, SScrollBox)
.Style( FEditorStyle::Get(), "ScrollBox" )
.OnUserScrolled(this, &SCreditsScreen::HandleUserScrolled)
+ SScrollBox::Slot()
[
SNew(SVerticalBox)
+ SVerticalBox::Slot()
.FillHeight(1.0f)
[
SNew(SRichTextBlock)
.Text(FText::FromString(CreditsText))
.TextStyle(FEditorStyle::Get(), "Credits.Normal")
.DecoratorStyleSet(&FEditorStyle::Get())
.Justification(ETextJustify::Center)
+ SRichTextBlock::HyperlinkDecorator(TEXT("browser"), this, &SCreditsScreen::OnBrowserLinkClicked)
]
]
]
+ SOverlay::Slot()
.VAlign(VAlign_Bottom)
[
SNew(SHorizontalBox)
+ SHorizontalBox::Slot()
.AutoWidth()
[
SNew(SButton)
.ButtonStyle(FEditorStyle::Get(), "Credits.Button")
.OnClicked(this, &SCreditsScreen::HandleTogglePlayPause)
[
SNew(SImage)
.Image(this, &SCreditsScreen::GetTogglePlayPauseBrush)
]
]
]
];
}
EActiveTimerReturnType SCreditsScreen::RollCredits( double InCurrentTime, float InDeltaTime )
{
float NewPixelOffset = ( ScrollPixelsPerSecond * InDeltaTime );
ScrollBox->SetScrollOffset( ScrollBox->GetScrollOffset() + NewPixelOffset );
PreviousScrollPosition = ScrollBox->GetScrollOffset();
return EActiveTimerReturnType::Continue;
}
FReply SCreditsScreen::HandleTogglePlayPause()
{
if ( bIsPlaying )
{
bIsPlaying = false;
if ( ActiveTimerHandle.IsValid() )
{
UnRegisterActiveTimer( ActiveTimerHandle.Pin().ToSharedRef() );
}
}
else
{
bIsPlaying = true;
if ( !ActiveTimerHandle.IsValid() )
{
ActiveTimerHandle = RegisterActiveTimer( 0.f, FWidgetActiveTimerDelegate::CreateSP( this, &SCreditsScreen::RollCredits ) );
}
}
return FReply::Handled();
}
void SCreditsScreen::HandleUserScrolled(float ScrollOffset)
{
// If the user scrolls up, and we're currently playing, then stop playing.
if ( bIsPlaying && ScrollOffset < PreviousScrollPosition )
{
bIsPlaying = false;
if ( ActiveTimerHandle.IsValid() )
{
UnRegisterActiveTimer( ActiveTimerHandle.Pin().ToSharedRef() );
}
}
PreviousScrollPosition = ScrollOffset;
}
const FSlateBrush* SCreditsScreen::GetTogglePlayPauseBrush() const
{
static FName PauseIcon(TEXT("Credits.Pause"));
static FName PlayIcon(TEXT("Credits.Play"));
if ( bIsPlaying )
{
return FEditorStyle::GetBrush(PauseIcon);
}
else
{
return FEditorStyle::GetBrush(PlayIcon);
}
}
void SCreditsScreen::OnBrowserLinkClicked(const FSlateHyperlinkRun::FMetadata& Metadata)
{
const FString* url = Metadata.Find(TEXT("href"));
if ( url != NULL )
{
FPlatformProcess::LaunchURL(**url, NULL, NULL);
}
}
#undef LOCTEXT_NAMESPACE