Files
UnrealEngineUWP/Engine/Source/Editor/UMGEditor/Classes/WidgetGraphSchema.h
Jaroslaw Palczynski 28fc7695a0 Missing chages for 2481343.
Some P4V problem with backing out large changelist missed some files.

#codereview Robert.Manuszewski

[CL 2481366 by Jaroslaw Palczynski in Main branch]
2015-03-17 06:17:32 -04:00

34 lines
673 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "EdGraphSchema_K2.h"
#include "WidgetGraphSchema.generated.h"
UCLASS(MinimalAPI)
class UWidgetGraphSchema : public UEdGraphSchema_K2
{
GENERATED_UCLASS_BODY()
virtual bool ShouldAlwaysPurgeOnModification() const override { return true; }
UPROPERTY()
FName NAME_NeverAsPin;
UPROPERTY()
FName NAME_PinHiddenByDefault;
UPROPERTY()
FName NAME_PinShownByDefault;
UPROPERTY()
FName NAME_AlwaysAsPin;
UPROPERTY()
FName NAME_OnEvaluate;
UPROPERTY()
FName DefaultEvaluationHandlerName;
// TODO UMG - Add more things specific to the needs of the widget blueprint graph.
};