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19 lines
477 B
C++
19 lines
477 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "PreviewScene.h"
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class UStaticMeshComponent;
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class UExponentialHeightFogComponent;
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class FAnimationEditorPreviewScene : public FPreviewScene
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{
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public:
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FAnimationEditorPreviewScene(ConstructionValues CVS);
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/** Editor accessory components **/
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UStaticMeshComponent* EditorFloorComp;
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UStaticMeshComponent* EditorSkyComp;
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UExponentialHeightFogComponent* EditorHeightFogComponent;
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}; |