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UnrealEngineUWP/Engine/Source/Editor/LocalizationDashboard/Private/LocalizationConfigurationScript.h
Saul Abreu 4049fed3e5 Updated base editor INI so that the default game localization target has English as the native culture. Added NativeCulture setting to localization archive generation commandlet settings and deprecated SourceCulture. Added logic to enable and disable localization dashboard operations if a target doesn't have native/supported foreign cultures specified. Added localization dashboard operations for refreshing word counts and compiling culture localization data where they were not consistently available.
[CL 2561996 by Saul Abreu in Main branch]
2015-05-21 22:15:36 -04:00

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