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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c65a2c0128ee2dabfacb1300a40645e8aa75902e
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework/Private
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steve robb f40be2d759 Fixed some 'deprecated' FString usage.
#rb james.hopkin

[CL 34603027 by steve robb in ue5-main branch]
2024-06-24 09:25:50 -04:00
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Changes
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Components
Remove all simple usage of REN_ForceNoResetLoaders from the codebase since the flag has been deprecated and currently does nothing. Simple in this case is direct use of the flag with no conditional logic. More complex uses were removed in another change.
2024-06-17 11:55:02 -04:00
DynamicMeshActor.cpp
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GeometryFrameworkModule.cpp
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UDynamicMesh.cpp
Fixed some 'deprecated' FString usage.
2024-06-24 09:25:50 -04:00
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