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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c65a2c0128ee2dabfacb1300a40645e8aa75902e
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework
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steve robb f40be2d759 Fixed some 'deprecated' FString usage.
#rb james.hopkin

[CL 34603027 by steve robb in ue5-main branch]
2024-06-24 09:25:50 -04:00
..
Private
Fixed some 'deprecated' FString usage.
2024-06-24 09:25:50 -04:00
Public
Add option to remove extra material slots when configuring materials on a dynamic mesh component from an array, so that it will only have the materials in the array + make that the default behavior
2024-04-30 01:03:41 -04:00
GeometryFramework.Build.cs
[ChaosVD] Initial Implementation of CVD as a standalone program
2024-04-09 19:24:14 -04:00
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