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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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c65a2c0128ee2dabfacb1300a40645e8aa75902e
UnrealEngineUWP/Engine/Source
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yuriy odonnell c65a2c0128 unsync - Add query http-get <url> command to easily issue use Horde and Unsync HTTP APIs
* Add extended error messages to various places

[CL 34701319 by yuriy odonnell in ue5-main branch]
2024-06-27 00:49:36 -04:00
..
Developer
- Added support to OutputLog to only have the TargetDevice functionality if DeveloperTools are included in the target (so programs can use it without needing to pull in the whole mess that is TargetPlatform)
2024-06-26 14:10:36 -04:00
Editor
* Fixed bad brush reference in ContentBrowserStyle
2024-06-26 19:51:45 -04:00
Programs
unsync - Add query http-get <url> command to easily issue use Horde and Unsync HTTP APIs
2024-06-27 00:49:36 -04:00
Runtime
MoviePipeline: Fixed a number of issues with how Movie Render Queue (both original and MRG) calculated the projection matrix and cropping for cameras. These should now be much more inline with what you see in the viewport. Additionally relaxed the warnings around Orthographic projection with TSR/TAA as they are now supported.
2024-06-26 18:06:56 -04:00
ThirdParty
Fix data race in libpas Verse heap statistics updates.
2024-06-24 13:51:31 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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