Files
UnrealEngineUWP/Engine/Source/Editor/BlueprintGraph/Private
Michael Schoell 2af7cc99f1 When using the Format node in Blueprints, the Blueprint will no longer fail to compile when running the editor with -game.
Blueprint was reporting errors due to the argument pin name being invariant, invariant texts should not be reported on these nodes when not in the editor.

#codereview Justin.Sargent

[CL 2095989 by Michael Schoell in Main branch]
2014-06-05 16:39:46 -04:00
..
2014-05-29 17:14:20 -04:00
2014-05-29 17:14:20 -04:00
2014-05-16 13:18:18 -04:00